She comes up with a plan of escape: Staging a fistfight so that the alien guards will intervene, then overpowering them. She explains that all of their equipment has been taken. In the cutscene, the player character passes out during the procedure and awakes in a cell with another abductee named Somah. In order to escape, working together will be essential.Īfter being beamed aboard, the Lone Wanderer is subjected to an alien medical experiment. On approaching the wreckage, the player character is beamed into the alien mothership known as Zeta, where they will meet other prisoners who have also been abducted over the centuries. The Lone Wanderer receives an unintelligible radio transmission which leads to a crashed alien recon craft. The quest line of Mothership Zeta was written by Brian Chapin, who also wrote the base game's main quest line. Emil Pagliarulo and Jeff Gardiner, both enthusiasts of alien conspiracy theories, researched information on the Internet to bring up in discussions. Mothership Zeta was designed with the intent of creating a unique environment that was very different from the Capital Wasteland to explore.
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